Both Mettaton and Alphys drop hints that Mettaton being a malicious killer is actually a lie to get you to like her.Said calendar is described as old, hinting at the later reveal that 201X is not the year the game takes place.In Toriel's home, there is a calendar with a date in the year 201X circled.You don't learn this until Sans's judgement at the other end of the game. This is because "Experience Points" don't exist EXP, or "Execution Points", is just a term coined by monsters for how someone's ability to kill develops. After "depleting" their health, they leave, and because the battle accomplished nothing, the game tells you, word-for-word, that "You lost one experience point." Observant players will notice that the game specifically says "experience point" here, while normal battles call it EXP extremely observant players will check their status menu and notice that they didn't actually lose any EXP. Your attacks aren't actually doing anything, and they're just reducing their HP out of politeness. Napstablook doesn't have a "damaged" sprite or sound effect.Its description reads "good for cutting weeds". The last weapon you can get in the game is the Worn Dagger.Because it's actually the cousin of the Mad Dummy you fight later on. The entire scene with the training dummy at the start carefully picks its descriptions to personify an inanimate object.In addition, Flowey is also shown being able to burrow underground. Sure enough, said ghost is the only monster besides Toriel that you can meet outside of the Ruins, or, more specifically, Waterfall. If you talk to the Snowdin shopkeeper about the Ruins, she says, "unless you're a ghost or can burrow underground, it's impossible to get in".And with enough effort, you can indeed find one. Playing violently up to that point will also cause the narration to ask where the knives are in Toriel's kitchen. Near the end of the Ruins, the player can find and equip a toy knife.Anyone familiar with goat biology who happens to remember this image might figure out that Toriel is the queen far before other players. The intro also features a silhouette of Asgore fighting. The very intro of the game, the first thing one sees upon launching the game, has subtleties that show that the child that falls in the intro is not the player character: the stripe pattern on Chara's shirt is visibly different from Frisk's and Chara falls onto bare ground whereas Frisk falls onto golden flowers.Name the "fallen human" itself is this as you are not naming the human child that you're playing as (Frisk) but the original fallen human (Chara), there is a reason when you chose Chara as the name the game itself tells you it's the true name.If you put in Flowey's name when you're naming the fallen human, he'll say "I already CHOSE that name," hinting that he was able to choose his own name rather than be born with it.He can still change the manual after you finish the demo. Turns out it was probably him, so he could trick you when you first meet him in-game. The demo's manual page about enemy turns has been ruined by "artless hooligans", according to Flowey.As a story-based game, Undertale foreshadows a lot of elements.
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